A few tables of vampiric inspiration
Vampires are fun. They can be gothic, pulpy, modern, or anything in-between (or outside of this triangle for that matter). Here are a few d6 tables related to the fanged undead, to be used for inspiration for NPCs (or PCs).
1d6 vampire archetypes:
- An ancient noble, bleeding their domain dry both literally and metaphorically.
- A young-looking debonair type, as keen on inviting others to their life of sin as their as draining blood.
- A century-old vampire, regretful, hating their unholy hunger but not strong enough to resist it or end their un-life.
- A feral blood-sucker, who no longer has anything in common with humanity other than their general shape.
- A pragmatist, using their unnatural power and unending life to amass power in the underworld.
- A romantic, looking for love after life. What does a little blood-sucking matter if love can be truly eternal?
1d6 problems they might face:
- The soil of their homeland, which they need for their slumber, has been stolen.
- They sucked the wrong person dry, and now someone is after them, looking for revenge (or justice, depending on your perspective, I guess).
- They have turned the love of their life, but they are not as receptive to un-life (and the prospect of drinking blood) as hoped.
- They want blood, but a very particular kind of blood. A virgin? A specific bloodline? Something like that. Only the finest genuine article will do.
- A rival is encroaching on their turf. How rude.
- An ancestral treasure has been stolen from them, they want it back.
1d6 rewards they might give give you, if you help them:
- The "gift of eternal life" as a creature of the night.
- Money, lots of it.
- An inherited artifact of great power.
- Nothing, they are rude like that.
- Their eternal devotion. This really means something coming from an "immortal".
- An ancient and priceless treasure. Guard it well.
Hopefully, this can be useful for quickly putting a creature on the night in your game. Enjoy playing with vampires!
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